New Formats, New Visions

This panel explores the transformative potential of immersive devices like the Apple Vision Pro, a state-of-the-art spatial computing headset, promising to redefine audience experiences in entertainment, performing arts, and beyond. Key topics include the unique production considerations for this immersive platform, the environments best suited for content creation, and the impact on audience engagement.
From turning a concert recording into an interactive, immersive experience to pushing the boundaries of artistic expression, the discussion will delve into how creators can leverage this technology to enhance storytelling and performance. Panelists will address both the technical and artistic challenges of producing for the Vision Pro, examining the interplay between creativity and technological innovation, but also the boundaries that come along.
Finally, the conversation will reflect on how new technologies can enrich the performing arts, redefine audience expectations, and shape the future of audiovisual entertainment. This forward-looking dialogue aims to inspire new visions for artists, technologists, and audiences alike.
This panel is realised in collaboration with ARTE and Deutsche Grammophon
Innovation Focus is presented by STAGE+ a service by Deutsche Grammophon
Moderator

Franziska Facile
Director of the Audiovisual department at Deutsche Grammophon
Berlin based production head with more than 15 years of experience in the media industry (film and tv production services, project and event management and coordination). Since 2021 she is working at Deutsche Grammophon in Audiovisual Content + Production. In 2023 she became Director of the Audiovisual department at Deutsche Grammophon.

Kay Meseberg
Head of Mission Innovation at ARTE
Kay Meseberg studied Political Science at the University of Potsdam in Germany. He has been working on award-winning digital productions and as a journalist since the late 1990s. Since 2013, he has been with ARTE in Strasbourg, France.
Following his contribution to the world’s first VR documentary, Polar Sea 360, in 2014, he has focused on immersive media and other innovative formats. He currently leads ARTE’s Mission Innovation group, which is dedicated to exploring emerging technologies.
Kay is also a visiting lecturer at the Center for Collaborative Arts and Media at Yale University and serves as an Innovation Ambassador for the IMZ.
Speakers

Gavriel Lipkind
Founder + CEO of ConcertLab
Gavriel Lipkind—one of the leading cellists of his generation—has made his mark as a producer and media entrepreneur. His brainchild, ConcertLab, is revolutionizing the way acoustic music is filmed. Following an international solo career, collaborations with major orchestras, and over 140,000 records sold, he founded ConcertLab—the first studio designed specifically for filming acoustic music. Recognizing the limitations of traditional concert recordings and film studios, Lipkind developed a highly automated, acoustically optimized production environment that attracts world-class musicians, allowing them to be filmed at no cost while becoming stakeholders in the resulting media.

Henrik Oppermann
Founder of Schallgeber Immersive
Henrik Oppermann, M.Mus., is a leading 3D immersive audio specialist with over 15 years of experience in film, advertising, and installations. As founder of Schallgeber Immersive and former Head of Sound for AMBEO at Sennheiser, he pioneers 6-DoF audio for VR/AR. Currently, he is Artistic Partner for Immersive Experiences at the Mahler Chamber Orchestra, shaping interactive soundscapes and developing innovative VR audio technology.

Sven Sören Beyer
Artistic Director of phase7 performing.arts
Sven Sören Beyer is a director, media artist and artistic director of the Berlin-based artist collective phase7 performing.arts. Beyer's work combines cross-media aesthetics, a fascination for technological innovation and a mesmerizing combination of performing and media art.

Tina Lorenz
Department Lead Artistic Research + Development at ZKM Karlsruhe
Tina Lorenz wuchs im Chaos Computer Club auf, studierte dann Theaterwissenschaft und amerikanische Literaturgeschichte in Wien und München. Sie dozierte Theatergeschichte an der Akademie für Darstellende Kunst Bayern, arbeitete später als Dramaturg am Landestheater Oberpfalz und schließlich als Referent für digitale Kommunikation am Staatstheater Nürnberg. Von 2020 bis 2023 gründete und leitete sie die Abteilung Digitales Theater am Staatstheater Augsburg.
- IMZ